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Computer Games Development

Computer Games Development BSc (Hons)

Channel your love of computer games into your dream career at UCLan. This course will prepare you to work as part of a multi-skilled team, producing high quality, innovative and exciting games to tight deadlines. You’ll learn by doing, starting with a team challenge; an exciting project that integrates different technical aspects of computing. You’ll be using the high performance kit in our purpose-built Games Laboratory, and where possible, we make software available for use on your own PC so you can develop your own games. Throughout your studies, you’ll benefit from engagement in national and international competitions and research projects, and be taught by a passionate team of experienced lecturers, many of whom are still active and influential in the industry.

We offer a 3-year BSc (Hons) degree as well as 4-year MComp (Hons) degree, which offers an optional additional sandwich year in industry - while both degrees emphasise software development for computer games, they’ll prepare you for any career in software engineering

An MComp option offers an integrated master and is appropriate if you want to apply for jobs that demand a deeper knowledge in a specialised area. It is also good preparation for research in computer science and its applications.


4 Week Challenge

Our ‘4 Week Challenge’ brings together first year students to design and develop a new app, and then create a marketing campaign to promote it. It provides the study and team working skills necessary to be successful at UCLan. Each group of students from the wide range of computing-based courses are tested on the usability of their app and the winning team is announced at the end of the four weeks.

Professional Accreditation

British Computing Society


Our courses have accreditation leading to (British Computer Society) MBCS, (Certified Information Technology Professional) CITP and partial CEng exemption from professional computing body The British Computer Society.*

*All our new computing courses have initial accreditation with BCS and will be fully accredited on completion of the first cohort.

Global Placement Opportunities

Global Placement Opportunities


We place a strong emphasis on your employability, and offer a one-year industry based placement after the completion of your second year. Most placements are UK-based, but we regularly place students in English-speaking workplaces elsewhere in Europe and sometimes further afield such as Australia, Japan and the USA.  Placements have included companies such as D3T in Cheshire and Fujitsu in Germany. It is also possible to study a year of the course at a university abroad.


The BSc (Hons) Computer Games Development course will develop your programming abilities from the basics to the full set of skills needed to implement a complex interactive computer game. You’ll develop expertise in programming using C++, maths and problem solving - qualities that games companies want from graduates, but which are equally sought after in the wider software development industry. You will study computer graphics and artificial intelligence as well as game mechanics. You will learn about effective practical software development. You will learn about developing distributed software and software for mobile devices to widen the range of games you can develop. You will participate in a team project, developing and packaging a complete game. An important part of your final year is the individual project. A typical project might be to build your own renderer using DirectX and use it to demonstrate several shader techniques. Alternatively, you might develop an AI program to control groups of game entities, such as armies of soldiers.‘

PRODUCING AWARD WINNING STUDENTS

We have produced numerous finalists and winners at the Aardvark Swift ‘Search for a Star’ nationwide competition, judged by leading games industry representatives.

UCLan's Kyle Hobdey with Ian Goodall

2017 Search for the Star, Code winner Kyle Hobdey with Ian Goodall

 

John Green and Gareth Bellaby

2018 Games Programmer of the Year John Green and Gareth Bellaby

James Hutchinson and Gareth Bellaby

2018 Sumo Digital Rising Star Code Placement winner James Hutchinson and Gareth Bellaby


Key Information

  • Duration:

    Full-time: Three years. Four years with optional 48 week placement

  • Level:

    Undergraduate

  • Delivery:

    Campus, Full-time

  • Award Type:

    BSc (Hons)

  • UCAS Code:

    G451

  • Campus:

    Preston (Campus code: U)

  • Start Date:

    September

  • Fees 2019/20

    Full-time: £9,250* per year (UK/EU). Sandwich year out £1,000 (UK/EU)

  • View 2018/19 Fees

Scholarships and Bursaries

The University offers a range of scholarships and bursaries to support you through your studies.

Discover More

Entry Requirements

Our typical offer is 104-112 UCAS Points.  We operate a flexible admissions policy and treat everyone as an individual. This means that we will take into consideration your educational achievements and predicted grades (where applicable) together with your application as a whole, including work experience and personal statement. General Studies accepted

BTEC Extended Diploma: Distinction, Merit, Merit 
BTEC Diploma: Distinction*, Distinction
Pass Access Course: 106-112 UCAS Points  
International Baccalaureate: Pass Diploma with 104-112 UCAS points from Higher Level Subjects
IELTS: 6.0 with no subscore lower than 5.5
GCSE: 5 at grade C/4 including Maths & English or equivalent.

Not got the grades?

If you do not meet the formal entry requirements specified, Foundation Entry offers an alternative route to study for this degree

Foundation Entry Route

Check your points

Not sure how many points you have? Use our handy calculator and find out.

Points calculator

Course Overview

Year 1

Compulsory modules
 

  • The Computing Challenge
  • Introduction to Programming
  • Programming
  • Introduction to Networking
  • Systems Analysis and Database Design
  • Computer Systems and Security
  • Games Concepts

Year 2

Compulsory modules
 

  • Computer Graphics
  • Games Development 1
  • Advanced Programming
  • Software Development
  • Computational Thinking
  • The Agile Professional
     

For Sandwich Award undertake an Industrial Placement Year after completing Year 2.

Year 3

Compulsory modules
 

  • Games Development 2
  • Maths and Technology for Games
  • Object Oriented Methods in Computing
  • Honours Degree Project
     

Optional modules - choose one

  • Mobile Computing
  • Games for the Internet

UCLan Open Days

Learning Environment and Assessment

A 3 year degree qualification typically comprises 360 credits and each 20 credit (a standard module) equates to 200 hours of study, which comprises of a mixture of lectures, seminars, tutorials, practical sessions and independent study. Independent study is an important aspect of your degree course. The exact combination of study time will be detailed within your module descriptors, and will depend on your option choices.

We emphasise practical-based learning using purpose-built laboratories, particularly the high performance kit in our Games Laboratory, and the University's general computer rooms. Our laboratories allow you to use specialist software and to do things that would not be allowed on the public network. Where possible, we make software available for use on your own PC. You will use an on-line learning environment to facilitate flexible learning. This environment enhances traditional face-to-face lectures, tutorials and practical sessions by providing additional, resource-rich, online materials allowing you to continue learning independently.

Individual coursework assignments, group work, seminar presentations and examinations (either seen or unseen). There is a practical emphasis with the main contribution to your honours classification coming from coursework rather than exams.

Professional Accreditation

This course has CITP (Certified Information Technology Professional) accreditation leading to professional membership of the BCS and partial CEng accreditation from the BCS, the Chartered Institute for IT. This is a mark of assurance that the degree meets the standards set by BCS and the Engineering Council.

EMPLOYABLITY

Did you know 95.5% of full-time, first-degree UK based graduates went into employment or further study within six months of graduation.*

Computer games developers work as part of a multi-skilled team to produce high quality, innovative and exciting products to tight deadlines. You’ll graduate with the full set of skills you need to create a complex, interactive computer game, and our students have gone on to work for companies like EA Games, Rockstar, Crytek, Lionhead, Rare, Evolution, Blitz, Bizarre, Capcom, Codemasters, Travellers Tales, Kuju, Juice, Steel Monkeys, Fuse Games, Pitbull, Playbox, Protirus, Logistix, Ruffian and Jagex.

*Higher Education Statistics Agency (HESA)

Read about our successful students are where they are now.

Important Information

Contact Us

This course is based in the School of Physical Sciences and Computing
Telephone us for further information +44(0)1772 892400
or email us at: cenquiries@uclan.ac.uk | Book a visit

Course Handbook

For detailed information about studying this course at UCLan, please see the course handbook for your year of entry: 2018 Entry | 2019 Entry
For information on possible changes to course information, see our Essential and Important Course Information.

Tuition Fees & Finance

*Tuition Fees are per year unless otherwise stated.
For 2018/19 fees please refer to our fees page.

Further Information for students

You can find regulations and policies relating to student life at The University of Central Lancashire on our Student Contract page.

Entry Requirements

For changes to 2017 UCAS tariff entry requirements please see our Essential and Important Course Information. UCLan requires all undergraduate applicants to have a minimum attainment of five GCSEs at grade C and above, or equivalent, (including Maths and English). In 2017 and beyond we will view the new Grade 4 as being equivalent to a C grade and will therefore require students to achieve GCSE Grade 4 or above. However, if the subject is relevant to our degree programme and requires a higher GCSE grade (e.g. GCSE B grade), and/or includes a Professional body that governs the entry requirements, Grade 5 or above may be required.