Josh Wright

Lecturer in Games DesignSchool of Arts and Media

Josh works on multiple modules for the Games Design course, focused around the design principles within the Games Industry, from theory, level design and implementation of ideas into the Unreal Engine. Within the Unreal Engine we look to explore a vast amount of game genres, from First Person to 2D side-scroller and future proofing our students with the use of VR within our projects.