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Dr. Brendan Cassidy

School of Physical Sciences and Computing

Computing and Technology Building, CM218

+44 (0) 1772 89 3265

bcassidy1@uclan.ac.uk

Subject Areas: Computing

Dr Brendan Cassidy has been a lecturer in computing at the University of Central Lancashire since January 2011. Prior to this he was working as a postdoctoral researcher within the Child Computer Interaction (ChiCI) group at UCLAN. Brendan has been at the University since 2009. Brendan is still a member of the ChiCI group and his research interests include Child Computer Interaction, Human Computer Interaction, mobile devices and novel approaches to interaction.

Brendan is research active within the area of computing. He is a member of the Innovative Computing Education Research Group and the Emerging Interactive Technologies Research Group.

Full Profile

Dr Brendan Cassidy is course leader for Computer Science and has a background in Human Computer Interaction. He has been a lecturer in Computing at the University of Central Lancashire since January 2011.

His research interests lie in the area of Virtual and Augmented Reality (VR/AR) and is Principle investigator for the EPSRC funded WE ARe ABLE project which investigates the potential use of Augmented Reality devices and assistive technologies. Brendan also has an interest in the use of VR/AR to create Immersive learning experiences across the university and collaborating with subject experts to create effective learning experiences for their specific student cohorts.

Brendan was also recently awarded a grant from the universities Centre for Excellence in Learning and Teaching (CELT) to support his work in this area and is a member of the Innovative Computing Education Research Group and the Emerging Interactive Technologies Research Group.

Brendan had an article published on The Conversation in March 2017 about the Nintendo Switch console entitled ‘Nintendo’s new Switch console says a surprising amount about the company’s history’.

Brendan also had an article published on The Conversation in December 2017 about how virtual reality is being used to study and open up access to archaeological sites that are difficult to get to.  The article is entitled ‘How virtual reality is opening up some of the world’s most inaccessible archaeological sites’.

Publications

Cassidy, B. Antani, D. Xu, D. 2013, Using an Open Card Sort with Children to Categorize Games in a Mobile Phone Application Store In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA.

Read, J,C. & Cassidy, B. 2012, Designing textual password systems for children. In Proceedings of the 11th International Conference on Interaction Design and Children (IDC '12). ACM, New York, NY, USA, 200-203.

McKnight, L. & Cassidy, B. 2010, Children’s interaction with mobile touch-screen devices: experiences and guidelines for design. International Journal of Mobile HCI, 2 (2). IGI-Global.

More publications

Research

Research active in the area of Mobile Computing, Human Computer Interaction and Child Computer Interaction.

Projects

UMSIC - Usability of Music for Social Inclusion in Schools (EU FP7 Project 2009-2011)

SELEAG - Serious Learning Games (EU FP7 Project 2010-2012)

Membership

British Computing Society (BCS)

Association for Computing Machinery (ACM)

Conferences

Reviewer for British HCI

Reviewer for CHI

Teaching Activities and Responsibilities

Module Leader for CO1706 Interactive Applications

Module Leader for CO3717 Games for the Internet

Project Supervisor (MSc / MRes)