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Computer Science

Computer Science BSc (Hons)

Computers are a ubiquitous part of our lives. There has never been a more exciting time to design and develop the systems and software that permeates our work and leisure. We live in a connected world, where even household appliances and vehicles can be connected to the internet and be controlled by software. Rapid data communication and increasingly powerful devices provide exciting opportunities for the development of new applications.

When you qualify as a Computer Scientist you will have a range of skills to apply to a diverse range of industries. There is an emphasis on software development, including databases and user interface design, and a range of options from AI to the Internet of Things.

You will gain invaluable transferable skills through a practical approach to computing underpinned by academic theory: you don’t just know the theory when you finish, you can actually apply it to solve real problems.

The common first year/second year if on foundation entry, with other computing courses gives you the flexibility to transfer to other specialist courses, including Computer Networks and Security, Software Engineering or Forensic Computing and Security, or to broaden your interests by taking BSc (Hons) Computing.

You will develop programming and analysis skills, an understanding of computer and network technology, and examine the problems of ensuring security. You will apply your software development skills to the challenge of developing interactive games using 3D graphics. You will practise the interpersonal skills necessary for effective software development: you must be able to work effectively with clients and other developers. You will explore the legal responsibilities of software developers. Since the first year is common with other courses in the School, it will help you to choose the most appropriate route for you.

You will learn how to apply industry-standard software development techniques to modern applications; to manage software projects; and to program effectively in C++. You will learn how to apply computational thinking. Because they are key to many modern applications, you will study databases and human computer interaction. You will participate in a team-based software development project to apply your project management skills.

You will enhance your programming skills and learn to tackle the problems of complex, concurrent systems involving multiple interacting components. You will broaden your expertise through relevant options, and identify, plan and perform a substantial final year project to demonstrate your ability to create complex software applications.

Key Information

  • Duration:

    Full-time: Three years, Four years sandwich

  • Level:

    Undergraduate

  • Delivery:

    Campus, Full-time

  • Award Type:

    BSc (Hons)

  • UCAS Code:

    CS10; Short form:

  • Campus:

    Preston (Campus code: U)

  • Start Date:

    September

  • Fees 2018/19

    Full-time: £9,250* per year (UK/EU)

  • View 2017/18 Fees

Scholarships and Bursaries

The University offers a range of scholarships and bursaries to support you through your studies.

Discover More

Entry Requirements

Our typical offer is 112 UCAS Points.  We operate a flexible admissions policy and treat everyone as an individual. This means that we will take into consideration your educational achievements and predicted grades (where applicable) together with your application as a whole, including work experience and personal statement. 

BTEC Extended Diploma: Distinction, Merit, Merit 
BTEC Diploma: Distinction*, Distinction*
Pass Access Course: 112 UCAS Points  
International Baccalaureate:Pass Diploma with 112 UCAS points from Higher Level Subjects
IELTS: 6.0 with no subscore lower than 5.5
GCSE: 5 at grade C/4 including Maths & English or equivalent 

Not got the grades?

If you do not meet the formal entry requirements specified, Foundation Entry offers an alternative route to study for this degree

Foundation Entry Route

Courses at a glance

Year 1

  • Computing Challenge
  • Games Concepts
  • Introduction to Networking
  • Programming
  • Introduction to Programming
  • Computer Systems and Security
  • Systems Analysis & Database Design

Year 2

  • Software Development
  • Advanced Programming
  • The Agile Professional
  • Computational Thinking
  • Database Systems
  • HCI and User Experience

Year 3

  • Advanced Software Engineering Techniques
  • Object Oriented Methods in Computing
  • Honours Project

TWO modules from the following including at most ONE of the modules marked (*):

  • Computer Graphics (*)
  • Internet of Things (*)
  • Wireless and Mobile
  • Bio-Inspired Systems
  • Artificial Intelligence
  • Advanced Database Systems
  • Games for the Internet

Open Day (Saturday 18 November 2017) - Register Now

Our Learning Environment

We emphasise practical-based learning using purpose-built laboratories and the University's general computer rooms. Our laboratories allow you to use specialist software and to do things that would not be allowed on a public network: for example, configuring networks or database servers or testing system security. Where possible, we make software available for use on your own PC. You will use an online learning environment to facilitate flexible learning which enhances traditional face-to-face lectures, tutorials and practical sessions by providing additional, resource-rich, online materials. You will have independent work to do outside timetabled classes.

The course is assessed using individual coursework assignments, groupwork, presentations and exams, which may be seen or unseen. There is a practical emphasis with the main contribution to your degree classification coming from coursework.

Academic staff on the course have direct former computing industry experience ranging from the games industry through to defence and aerospace.

Future Opportunities

You can take a one-year industrial placement after completing your second year. Most placements are UK-based, but we regularly place students in English-speaking workplaces elsewhere in Europe. It is possible to study a year of the course at a university abroad.

This is a new programme, but we expect most graduates to move into careers in software development. Graduates from similar courses have been employed by organisations like BAE, Nokia, Hewlett Packard, IBM, Intel, GCHQ and EA games, while others have started their own companies.

We expect most of our graduates to move directly into industry, but some will continue studying, mostly at MSc level, but some may undertake research degrees. Good graduates can continue to study with us and take a taught MSc in: Computing, Agile Leadership or IT Security; an MRes in: Child Computer Interaction or User Experience Design;  or a research degree: MSc (By Research), MPhil or PhD.

Important Information

Course Handbook

For detailed information about studying this course at UCLan, please see the course handbook for your year of entry:

For information on possible changes to course information, see our Important Information.

* Tuition Fees

*Tuition Fees are per year unless otherwise stated. Currently the 2018/19 fee level, which is due to increase in line with UK Retail Price Index inflation rates has not been announced by the Government.

Entry Requirements

For changes to 2017 UCAS tariff entry requirements please see our important information. UCLan requires all undergraduate applicants to have a minimum attainment of five GCSEs at grade C and above, or equivalent, (including Maths and English). In 2017 and beyond we will view the new Grade 4 as being equivalent to a C grade and will therefore require students to achieve GCSE Grade 4 or above. However, if the subject is relevant to our degree programme and requires a higher GCSE grade (e.g. GCSE B grade), and/or includes a Professional body that governs the entry requirements, Grade 5 or above may be required.